import pygame

import globalvars


class StatPanelText(pygame.sprite.Sprite):
    """Karl"""
    def __init__(self, text, dest):
        pygame.sprite.Sprite.__init__(self) # Initialize base class
        self.panelFont = pygame.font.SysFont("Arial", 20)
        self.image = self.panelFont.render(text, True, [0, 0, 0])
        self.rect = self.image.get_rect()
        self.rect.topleft = dest
        
    def update(self):
        pass
